Vector256.Lerp Metodo

Definizione

Overload

Nome Descrizione
Lerp(Vector256<Double>, Vector256<Double>, Vector256<Double>)

Esegue un'interpolazione lineare tra due vettori in base alla ponderazione specificata.

Lerp(Vector256<Single>, Vector256<Single>, Vector256<Single>)

Esegue un'interpolazione lineare tra due vettori in base alla ponderazione specificata.

Lerp(Vector256<Double>, Vector256<Double>, Vector256<Double>)

Origine:
Vector256.cs
Origine:
Vector256.cs
Origine:
Vector256.cs

Esegue un'interpolazione lineare tra due vettori in base alla ponderazione specificata.

public:
 static System::Runtime::Intrinsics::Vector256<double> Lerp(System::Runtime::Intrinsics::Vector256<double> x, System::Runtime::Intrinsics::Vector256<double> y, System::Runtime::Intrinsics::Vector256<double> amount);
public static System.Runtime.Intrinsics.Vector256<double> Lerp(System.Runtime.Intrinsics.Vector256<double> x, System.Runtime.Intrinsics.Vector256<double> y, System.Runtime.Intrinsics.Vector256<double> amount);
static member Lerp : System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> -> System.Runtime.Intrinsics.Vector256<double>
Public Function Lerp (x As Vector256(Of Double), y As Vector256(Of Double), amount As Vector256(Of Double)) As Vector256(Of Double)

Parametri

x
Vector256<Double>

Primo vettore.

y
Vector256<Double>

Secondo vettore.

amount
Vector256<Double>

Valore compreso tra 0 e 1 che indica il peso di y.

Valori restituiti

Vettore interpolato.

Si applica a

Lerp(Vector256<Single>, Vector256<Single>, Vector256<Single>)

Origine:
Vector256.cs
Origine:
Vector256.cs
Origine:
Vector256.cs

Esegue un'interpolazione lineare tra due vettori in base alla ponderazione specificata.

public:
 static System::Runtime::Intrinsics::Vector256<float> Lerp(System::Runtime::Intrinsics::Vector256<float> x, System::Runtime::Intrinsics::Vector256<float> y, System::Runtime::Intrinsics::Vector256<float> amount);
public static System.Runtime.Intrinsics.Vector256<float> Lerp(System.Runtime.Intrinsics.Vector256<float> x, System.Runtime.Intrinsics.Vector256<float> y, System.Runtime.Intrinsics.Vector256<float> amount);
static member Lerp : System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> -> System.Runtime.Intrinsics.Vector256<single>
Public Function Lerp (x As Vector256(Of Single), y As Vector256(Of Single), amount As Vector256(Of Single)) As Vector256(Of Single)

Parametri

x
Vector256<Single>

Primo vettore.

y
Vector256<Single>

Secondo vettore.

amount
Vector256<Single>

Valore compreso tra 0 e 1 che indica il peso di y.

Valori restituiti

Vettore interpolato.

Si applica a